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:iconash-dragon-wolf:

Artist's Comments

Anthro walk cycle test

Critiques


:iconsilverwind-fox-wolf:
As always, the animation is smooth and well-done. The lines have depth and they stay with the form the entire cycle, and there are no critiques I can make on the animation quality or artistic quality in this walk cycle.
However, the anatomy needs a little work. I know you draw you anthro's legs closer to the animal anatomy, but it seems you incorporate very little human leg structure until you get to the upper body. I completely understand that this is your style, but you might want to add a few aspects of human leg anatomy. For example- as you travel up the leg, it thins out when you get to where the waist would be. The lack of muscle there would make it hard for this creature to walk. Also, on human beings this is a natural place to hold fat (at least on females) My best suggestion would be for you to watch people walk and see what muscles go into play. It seems you still are used to quad or semi-quad figures and it's disrupting the full anatomy.
As for the cycle it's self, you might want it to have a longer stride, at least in the front. It looks as if you have all the wait on one leg and then it is suddenly shifted to the other with no transition. it also seems as if it's running, because of that short stride. Once again, my best suggestion would be to watch other people walk, so you can see the natural stride of humans, then adapt it to your style.
Good job, though, on everything else.^W^
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Comments


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:iconsaucy-mo:
humm looks a bit too fast for a walk :/ maybe slowing it down a hair will make it look more like a walk

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I :heart: Makuu
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and scare cant forgets him XDD
:iconash-dragon-wolf:
is the movement right though?

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:icon94m3-0v312:
I agree with Mo slowing it down a tade bit will help and make it easyer to see

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this comment is rated R for retarded
:iconstained-mirror:
Its really good and smooth!

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Icon~ *sparkythepichu
<3 U ~LizkMB more >:3
:iconautumnblood:
The legs seem a little more outstretched to be a walk, it looks more like a run.

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:iconwilla1313:
That looks really good, though I think the back foot should come forward a little more, or not go so far to the back.

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Ozbert ftw.
:iconflashfire44:
it's smooth and the movement looks fine to me

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F F L I A R S E H

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:icontoklankitsune:
:D looks great ash! but i'd add a slight bobbing to the walk for realism... but thats just my opinion, it'll look great either way. very smooth and well done.

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='V'= foxes rule!!

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:iconpr0mis3:
Something doesnt seem to right about it. D:
I feel like the character is.. bo legged?
I know thats a weird way to put it. But it seems too tense, try drawing relaxed mussels.


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